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• View topic - ADR

ADR

Discuss all things Warmachine and Hordes related

Re: ADR

Postby Total Gee » Tue Feb 23, 2016 8:28 am

Wow DA, seem so bitter.

Explain why you think every faction is going to ADR, I wouldn't for Trolls why would you?

just want to understand the hate

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Re: ADR

Postby Dark Angel » Tue Feb 23, 2016 9:26 am

I like it when you have to make trade offs in the game. I feel like with ADR makes it too easy. Also I hate it that all you see (up here in JHB) is ADR casters. Perhaps things are different on CT but I actually find ADR to be a turn off for me right now.
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Re: ADR

Postby The italian job » Tue Feb 23, 2016 10:14 am

ADR restrict your choiches to 4 casters. Depending on what you got on ADR it can be good (Cygnar is extremely good with Stryker 2, Caine and Haley) or can be subpar. Getting a sideboard do not, in any way, compete with deploying your top casters. ADR was made to avoid to see the same Haley1 + Haley2 combo, Butcher 3 + Sorscha2, Hairbringer + Durst, Aspy 2 + Denny 1/2. You get a slightly reward in terms of specialists if you get casters you need to think out of the box with, but the reward do not, in any case, exceed the advantage of deploying your top casters. Usually it's the caster who dictate the matchup, not 20 points of troops.
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Re: ADR

Postby joppie » Tue Feb 23, 2016 2:59 pm

Oh my dear little italian maestro. ADR does just that, it adds something to your army that opponent has no way to plan for. ADR was very good when the casters was mediocre, gave you 20 points to change things a bit according to who you facing, so that gave lesser casters some good game. Now that the casters are retarded, ADR is just silly. Most faction's best caster is on ADR, so most people would have taken them anyway.
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Re: ADR

Postby joppie » Tue Feb 23, 2016 3:02 pm

Would it be possible to hold a poll, or referendum, to see of those attending, who would like the ADR, and who would like to scrap it altogether?
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Re: ADR

Postby Total Gee » Tue Feb 23, 2016 3:14 pm

I actually agree with The Italian Job. Having played many games using ADR and not.

Sure legion got away like bandits on the last ADR, but for the rest why would I not play Doomy 1 or 3

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Re: ADR

Postby Total Gee » Tue Feb 23, 2016 3:18 pm


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Re: ADR

Postby Total Gee » Tue Feb 23, 2016 3:20 pm


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Re: ADR

Postby The italian job » Tue Feb 23, 2016 6:09 pm

Mi dispiace, ma io so' io e voi non siete un cazzo!
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Re: ADR

Postby Dark Angel » Tue Feb 23, 2016 6:55 pm

I actually find it to be quite compelling to take adr in almost every faction. Did they put the absolute best caster in each faction in this adr? No but they came pretty close. I have 5 factions and I struggle to find a reason not to go ADR in all of them.

For me it narrows the field of casters you see and as I said, you can plan for all eventualities. You can also put in risky choices and sideboard them out of needed. Ed does that particularly well.

I preferred the game when you had to try and build for every eventuality into 2 lists rather. Than pick 2 of your preferred ADR casters and build for all eventualities. Perhaps it's just my personal preference at work here but I don't like the concept once you give top tier casters ADR slots. At all.
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Re: ADR

Postby und_ed » Tue Feb 23, 2016 7:09 pm

Coprophilia - it's a dirty business, but at least it's better than staring at Dark Angel across the table.
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Re: ADR

Postby Total Gee » Wed Feb 24, 2016 10:01 am


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Re: ADR

Postby The italian job » Wed Feb 24, 2016 10:21 am

Whoops, I think I confused lilith 2 and 3.

Anyway the ADR scope is keeping the meta fresh and not making you see the same combo over and over again on the table. I think this ADR is filling the scope.

All playable casters, nothing incredibly crappy and good reasons to go ADR instead of deploying a netlist. What not to love?
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Re: ADR

Postby und_ed » Wed Feb 24, 2016 11:20 am

Like i said, I like it. My point is not to underestimate how strong it can be.

@Gee
You don't think a Gunny / eMaddie pairing would be strong in trolls? I'd play that in a heartbeat. Both of them play well into Cryx, and they have wildly different playstyles to boot. Not only that, but Gunny is surprisingly strong with specialists, and and very few people have much practice playing into him due to his low popularity.

Circle as well I'd happily play in ADR - I really like the pairing of Mohsar + pKromac even without ADR, so having the specialists is just gravy. (Put a pureblood into Kromac's specialists, maybe have firefrogs as specialists in Mohsar... i can see stuff coming together like that). Obviously these are only initial thoughts, as most of my list-dreaming is being spent on Cryx right now.

As for wtf is a Skorn... you might be in for a rude shock. I have a lot of respect for Joppie's skorne, they're pretty damned scary right now.
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Re: ADR

Postby joppie » Wed Feb 24, 2016 11:33 am

I've been playtesting an EIrusk Zerkova2 combo on vassal, and it's pretty good.
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