Gonzilla's Skaven Paint Log

a place to chat about miniatures, show off conversions and paint schemes and anything else miniature related

Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Tue Sep 03, 2019 12:06 am

Thanks again Severian and GeriatricGit, opened up an Instagram as that's where I go to look at other peoples stuff as a lot of my old forum haunts seem to have gotten pretty quiet. I like having somewhere to post WIP pics and ramble and I come here to keep tabs on the sale threads in case something I can't refuse shows up.

https://www.instagram.com/thebrushslinger/

If anyone wants to keep tabs on finished stuff.

Version 3 of the Ratling Rathound is printed out but will only see the printer sometime in the next week or so. Looks good in photo's so keen to get my hands on it and start messing with the surfaces.

Have pretty much finished up the spears. Experiments with rusts have textured them pretty badly and the metallics are messy but I'm calling them done and gonna start looking at attaching them finally. Pretty happy considering most of them are composed of carved up sprue and handweapons!

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Re: Gonzilla's Skaven Paint Log

Postby Severian » Tue Sep 03, 2019 8:40 am

Rust looks pretty good to me 8-) Maybe a quick wash to tone down the silver?
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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Wed Sep 04, 2019 7:37 pm

Heya Sev, yeah it Vallejo's new Metal Color range and they have really crazy reflectivity. Kinda angled them into the light for the picture to show it and it's not that bad in real life but don't want to kill that reflectivity with a wash as they have normally have a matt medium/gloss varnish included that kills the shine a bit.

Had left the more annoying handweapon arms from the IOB kit till last but it wasn't too bad. Some filling needed but they should fit in with the others.

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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Sun Sep 08, 2019 3:26 pm

Picked up print 3 of the Ratling Rathound, very happy with it myself but my friend with the printer wants to try printing the head and tank with some different settings to see if we can get more fidelity on the face especially. Keen to start preparing it but gonna wait a few days for the new prints before gluing it together. Just presticked at the moment.

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Re: Gonzilla's Skaven Paint Log

Postby Severian » Mon Sep 09, 2019 11:37 am

Could you give it a coat of primer and do a few different angles? Very intrigued. 8-)
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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Wed Sep 11, 2019 4:13 pm

Mate wanted to reprint the head with some different settings. Am hoping he will drop them off tonight, will spam a bunch of different angles for you when its not just raw printed plastic. That stuff is a [removed] pain to take photo's of.
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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Sat Sep 14, 2019 8:31 pm

Been working on trying to take some better photos of the models. It's been a steep learning curve figuring out ISO, aperture, shutter speed, white balance and their effects but I'm getting there. Lighting seems to be the next biggest battle in getting photo's that accurately depict the colors correctly.

old models new photos

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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Sat Sep 21, 2019 12:50 pm

Blame this post on Severian!

Glued up the printed parts, put down two coats of Gesso and one coat of gloss varnish to disguise the FDM printer lines. Drilled out the barrels and the eye armor. Bent some paperclips into the side pipe positions and then greenstuffed the connections between the tanks and pipes. Just hit it with a rattlecan basecoat and took some photos in a scuffed 360 so you can get an idea of the model.

Still lost a little more detail in the face parts than I would like and edges are not super sharp but they seem to be the sacrifices necessary to make the surface smooth enough to paint.

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Re: Gonzilla's Skaven Paint Log

Postby Severian » Mon Sep 23, 2019 8:46 am

I like it! 8-) Waiting to see it painted :thumbup:
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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Wed Sep 25, 2019 7:06 pm

Some pictures of the completed clanrats now I got their arms finished.

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Re: Gonzilla's Skaven Paint Log

Postby Severian » Thu Sep 26, 2019 8:15 am

Dude 8-)
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Re: Gonzilla's Skaven Paint Log

Postby DaImp » Wed Oct 16, 2019 10:23 am

I'm really loving the rusted metal effect you've got going. I will be taking inspiration from that on something I paint in the future.
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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Sat Oct 19, 2019 7:01 pm

DaImp wrote:I'm really loving the rusted metal effect you've got going. I will be taking inspiration from that on something I paint in the future.


Thanks for the kind words DaImp, always glad to hear that!

More photography practice, used a free program called CombineZP that stacks images with different focuses into one image to try get the whole unit clear. Not perfect but good enough for Instagram compression rates!

Also started up a small blog https://the-brush-slinger.blogspot.com/ in case anyone wants to check it out.

The 3D printed Ratling poxy is going well, getting to the finish line now. Have had to add a bunch of greenstuff additions to the model to have solid separations which has slowed things down alot. Want to finish it up before I post anymore WIP though, have a bunch of cell photos from sharing updates with the printer so will try knock together a decent post about it on the blog.

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Re: Gonzilla's Skaven Paint Log

Postby Severian » Mon Oct 21, 2019 8:35 am

Those look grand mate. The freehand on the banner is crisp and the bases look really good. Keep em up
The object of war is not to die for your country but to make the other bastard die for his.
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Re: Gonzilla's Skaven Paint Log

Postby gonzilla » Thu Oct 31, 2019 11:29 pm

Pretty much just gonna copy and paste the text from my blog over here to keep you gents in the loop :)

After priming I started laying some colors down to figure out how I would paint it. Greyed out all the flesh and furred areas and used Seagreen for the armor panels inside the trim.

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While doing this I started to run into my first issues. The gesso and gloss varnish had dulled a lot of the details but I also hadn't left enough of an exaggerated edge in the 3D model between the helmet and face as you can see above. The face is an area the eye is already drawn too so I figured painting on the separations wouldn't really suffice and it was time to break out the greenstuff.

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Had been a few years since I had done any greenstuff work but it came out alright I think. A big help was reading David Soper's blog entry on sculpting his P30 project. In particular the following quote:
"I’ve found it important to understand that Greenstuff changes in nature as it cures. When first mixed it’s very soft and sticky but over time it becomes firmer and less sticky. This means that, although hard to sculpt, when first mixed it will adhere to a surface very well. It is also soft enough to blend edges with the surface it has been stuck to. However, in order to sculpt Greenstuff with any sort of defenition, it has to begin the curing process. As the Greenstuff becomes firmer it becomes easier to create crisp forms and details."


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After fixing the issues with the helmet I started filling out the rest of the basecoats and noticing more borders that were undefined and would need some greenstuff help.

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The picture above is after deciding the main color areas and blocking them in. You can also see where I have sketched out the highlights on the body and my first attempt at a heated metal effect on the chain gun. The organic areas handled the filling paint a lot better than the machined parts so ended up adding a bunch of small greenstuff embellishments to those as I went along.

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Top left shows some bands on the side tanks and a lip around lens, below it a rim on the tail spike and a rebuild of the claw on the foot. Next to these is the main tank, added trim and rivets around the bottom to separate it from the body. Next two pictures are the trim on the armor plate, built up the interior rim and made the rivets more pronounced. Last two pictures on the right shows some fur I added to the join of the tail.

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Top chaingun is the end result of my first attempt, way too saturated and not grimy enough. Repainted silver over the effect and then did it a second time below. The 2nd attempt I thinned the washes down by half with water and glazed it on in a slower more controlled fashion.

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Some areas I brought back the detail lost during the filling process with paint effects. An example in the picture above which shows the shoulder fur pad. Top picture is just basecoated with some inital shadows sketched in. Below it you can see how I painted some fake fur textures on to try create some depth.
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