Red Fusion wrote:Maybe I will then start to play
And if WW2 doesn't float your boat, and you would prefer sci-fi, its worth looking at Warlords "Beyond the Gates of Antares". It uses a few of the core Bolt Action mechanisms which create very interesting gameplay: notably the order dice mechanism and the pin/morale/order test mechanism. GoA is WAY more granular and detailed than BA, so is a bit more challenging to learn and plays a bit slower. Some might argue that as a result, two of BA's advantages (quick to learn, quick to play) have been lost to GoA. But it still feels immersive and keeps both (or all, if multiplayer) players active at all times. It has at its heart a great game engine, which can be used for playing all manner of sci-fi conflicts - would be easy enough to generate GoA stats for any units/background you chose.